Quantcast
Channel: Alex Sawczuk's Portfolio » Articles
Browsing all 10 articles
Browse latest View live

rFactor AI Calibration

Should you find yourself having a little trouble with the AI being poor in your favourite mod on one of my or anyone else’s tracks then you should follow this calibration tutorial to improve their...

View Article



A Few Maxscripts

I've had a few requests for some of the Maxscripts I've written to help making Track Making easier. So I'll provide them here. They do a bunch of things which make it easier for track building. These...

View Article

Build a Race Track in a long weekend!

I'm a bit bored right now with not much to do. However fairly soon I'm gonna be busy with not a lot of time spare, so long term projects are out of the question. And usually building a track is very...

View Article

Build a Track Quick: Update #1

So here's my first update! I tweaked out a few corners, and adjusted the tightness and opened a few up. I've since added elevation and then camber and I'm quite happy with it. There are lots of blind...

View Article

Build a Track Quick: Update #2

This is my end of day 1 update. Unfortunately I haven’t managed to get quite as far as I’d have liked today. I’ve only managed to complete all of the terrain inside the circuit, and not all of it...

View Article


Build a Track Quick: Update #3

So Day 2 of this little project and I've finally finished off the terrain. It took a little while longer than I wanted, but issues with regular 3ds Max crashes and adding a little extra detail like...

View Article

Build a Track Quick: Update #4

I've fallen a little bit behind my scheduled plan, and only spent half a day working on the track today to try and catch upto where I wanted to be. The important thing is I've done the most boring part...

View Article

Build a Track Quick: Update #5

So here is this fine evenings update. I finished off the trees and added a few extra fences around the perimeter of the circuit today. Then I worked on bringing in some TSOs (Track side objects) from...

View Article


Build a Track Quick: Update #6

Well I just spent the past few hours cobbling together some AI and cameras so that you can actually see some in game screenshots! Everything I've shown you so far is from the track viewer and not the...

View Article


A short interview with myself…

Earlier today I answered some questions for Patrick Giranthon for French Sim Racing Blog The Racing Line. You can find the interview below. Additionally Patrick also interviewed my fellow Colleagues...

View Article
Browsing all 10 articles
Browse latest View live




Latest Images